Mastery Journal Reflection

GAME DEVELOPMENT FRAMEWORKS

During the game development frameworks course, I had some challenges with time management that I would have preferred to handle better. Personal obligations requiring a bit of travel and then going through the process of moving during the class ate up a lot of time.

Despite those obstacles I do feel like I’ve learned a lot that will help me build on to my capstone project. My experience with Cocos2d-X was good even though I’ve never worked in C++ and digging up some of the proper reference material was difficult. I think I enjoyed that project because it felt sort of like solving a puzzle. My second project gave me more experience with Unity which is great because it’s what I’ve been waiting to get started with and I’ll be using that for my capstone project.

Currently for my capstone project I’ve contacted Professor Leis and submitted my two initial ideas, there’s a link to those below. I still need to refine those and get approval for one of them which I will get handled in the next day or two now that the GDF class work and my move is wrapped up I can focus a bit better. Other than that, I’m looking forward to moving on to the next course and working to improve every aspect of my coursework and the skills needed to go a long with it.

https://edo.fullsail.edu/underdog/documents/932

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